![]() ![]() I like the ramming but when it's the only thing worth doing it gets a bit odd that the rest of the game is focused on the armaments. ![]() Aegis Descent Soundtrack Steam charts, data, update history. From hard driving metal tracks like Crush, to the deep foreboding explorations of Expiration Day, this soundtrack is a love letter to all things metal and metal fans alike. Ramming does so much more damage than the guns it's kind of odd. Descend into the world of metal and maelstrom that is the soundtrack for Aegis Decent. The game feels like it should be much faster paced. The speed their healthbars decrease is boring, you just stand there shooting and dodging the rare projectile that comes your way. The default guns i went with are barely audible when they're firing, and have no feeling of impact with they hit enemies. Aegis Descent - A Bombastic WWII Mech-Piloting Alternate Reality Alien-Blasting Sci-Fi FPS Read More & Play The Beta Demo, Free: Gaming IndieGames. nothing moves fast enough to justify it either, the opponents in the demo were just slow. It's more fun to feel like you're actually smacking high caliber shells into your targets yourself, seeing your guns snap to enemies when you get close enough is annoying. The autoaim guns still have convergence problems too, which is silly. Second, the primary guns have an autoaim cone. Might just want to clarify the branding there. ![]() So uh, first thing is that because of the look of the cockpit and admittedly short 3 second preview clip on the demo page, in addition to the name "Descent", as well as flight theming, i thought this would be a 6dof game. ![]()
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